WoW

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After years of resistance, I’ve given in to the World of Warcraft (WoW). Pictured above is my Human Warrior (dstylian). Unlike the games I’ve been playing (Starcraft 2, Heroes of Newerth, DotA 2), WoW is a game where you don’t start over each time you play. You have a character that you level up (starting from level 1 and maxing out at 85) and find/purchase items for. You level up by completing quests and there’s a whole economy in the game where there is trading, buying and selling of weapons, armor, consumables, containers, abilities, etc regulated by trading districts (chat channels) and an auction house. It really is an entire immutable world where one could spend weeks to explore. The potential for customization is endless making this game appeal to me.

It’s like Second Life, but with fighting

Each character class has its own unique abilities and on top of that, you get to choose 2 unique professions (I chose the recommended Mining and Blacksmithing for my Warrior). Phillip chose to play a Night Elf Rogue, which he later converted to Human Rogue with Skinning and Leatherworking as his professions. Matt opted for Gnome Mage with Mining and Engineering as his professions. Rogues are known for the assassination abilities, bursting down damage and escaping; Mages are good for crowd control, stunning, slowing, immobilizing targets as well as their ability to create portals for ease of travel; Warriors are known for their constant DPS and survivability.

We still have yet to explore the most popular aspects of the game (Raiding/Dungeons), but we’re taking it slow. It’s been a fun journey learning about all the different nuggets that WoW offers. Exploring the different lands is fun in and of itself and around holiday season, there are pretty decorations all around (I know…they’re digital, but still nice)

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